Solving puzzles

Solving puzzles

 

The game field consists of game cells - so-called "seats" - and includes two basic areas. The first area (main), located in the center of a game field, contains final seats of elements of a mosaic; this area is marked by a grid. The second area (auxiliary), surrounding the first and occupying all rest of accessible space of a field, contains intermediate seats and is used for temporary placing of elements of a mosaic; at their movements in the process of game.

 

game_area

 

 

The presence of auxiliary area is entirely defined by the size of a mosaic and the current screen resolution. In some cases, the auxiliary area can be absent - for example, when the sizes of a mosaic closely to the size of a window of the program. And then, all movements of elements of a mosaic are possible only within the main area.

 

Moving of an element of a mosaic in a game field is carried out in two ways:

 

1. Dragging with keeping of the left button of the mouse in the pressed state.

2. Dragging with sticking - when single click of the left button of the mouse on a mosaic element leads to its "sticking" to the cursor. Then, it is possible to move an element to the necessary cell of a game field and to release it there.

 

Switching, between two these ways of dragging is carried out by means of adjustment «dragging with sticking» located in the panel of options (Game).

 

Also, is possible an group moving of elements of a mosaic. Methods for this purpose the following:

 

1. It is necessary to allocate group of elements - through the left button of the mouse (and holding down a "Shift" keyboard key) or through the middle button of the mouse. And then to move the selected group to a target place of a game field.

2. Switch on the panel from Scrolling of main area (or cursor arrows on the keyboard) and to scroll the main game area on the necessary amount of cells in the necessary direction.

 

Also, quickly to move an element from the main area in auxiliary (if exists) it is possible through the right button click of the mouse on this element.

 

Fast to find the necessary element for a cell in mosaic is possible so. Place the cursor over a cell in the main area. And through a wheel of scrolling of the mouse consistently look through mosaic elements. Having found the necessary element, through left button click of the mouse, this element can be fixed in a new position.

 

The game tools panel

 

 



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