The editor

The editor

 

Creation of a new mosaic begins with a choice and loading of an initial graphic file - by means of the button "to Open a file". The picture is loaded and shown in the center of a working field of the editor.

 

menu1

 

Further, moving of the cursor of the mouse to picture area leads to occurrence of a co-ordinate grid. The co-ordinate grid is a mosaic prototype - each cell designates one element of a mosaic. By means of the control buttons located on the tool panel, appearance of a co-ordinate grid can be changed: the form or the size, amount of cells across and verticals, the size of cells.

 

menu2

 

After the co-ordinate grid is prepared, it is imposed and fixed, click of the left button of the mouse, on that area of a picture which is supposed to be transformed into a mosaic. If the chosen area of a picture, already in the form of a mosaic, looks not absolutely successfully. The co-ordinate grid is released by the right click of the mouse and again becomes accessible to moving or modification. If, the result of imposing of a grid on a picture looks well, by means of the button "Create and save mosaic", the final file of a mosaic is formed and saved.

 

menu3

 

Which can be opened in a game field: The game tools panel, New Game. And also to arrive with it as well as with any other file - to copy, move, send etc. Open and use a file a mosaic it will be possible on any computer where are installed Mosaicers.

 

 

The editor tools panel

 

 



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